RESUME
LINKED IN
PHONE
Passionate about the video game medium as it melts so many artistic forms in projects. I love to feel being part of something big and work with people to reach a common goal.
I'm specialized in Level Design as I want to be as close as possible of the players experience. With a good sense of 3D space & architecture knowledges, I have a good understanding of what makes a level layout effective & fun to play in. I can also scripts specific gameplay situations considering technical, artistic & design guidelines.
â–º DAILY TASKS
- Level Layout & blocking
- Level Building
- Scripting & prototyping
- Game design theory & analytical skills
- Communication & Documentation
- Art basic skills (3D & Sound Design)
â–º TRAITS
- Autonomous
- Proactive
- Sociable
- Team player
- Rigorous
- Persistent
KEY SKILLS
â–º GAME ENGINES
- Unreal Engine 4: Level Editor, Blueprints, Sound Cues, Matinee
- Unity 3D: Level Editor, C# (Basis)
​
â–º SCRIPTING
- Visual Scripting tools
- C# (Basis)
â–º MISCELLANEOUS
- JIRA
- Mantis
- Open Project
- Tortoise SVN
- Perforce SVN
SOFTWARES
â–º ART APPLICATION
- Autodesk Maya
- blender
- After Effects (Basis)
- Reaper
- Logic Pro
​
â–º COMMUNICATION
- MS Office
- PowerPoint
- Google Drive
- yEd
- Realtime Board