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RESUME

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Passionate about  the video game medium as it melts so many artistic forms in projects. I love to feel being part of something big and work with people to reach a common goal.

 

I'm specialized in Level Design as I want to be as close as possible of the players experience. With a good sense of 3D space & architecture knowledges, I have a good understanding of what makes a level layout effective & fun to play in. I can also scripts specific gameplay situations considering technical, artistic & design guidelines.

â–º DAILY TASKS

- Level Layout & blocking
- Level Building

- Scripting & prototyping
- Game design theory & analytical skills

- Communication & Documentation

- Art basic skills (3D & Sound Design)

 

â–º TRAITS

- Autonomous

- Proactive

- Sociable

- Team player

- Rigorous

- Persistent

KEY SKILLS

â–º GAME ENGINES
- Unreal Engine 4: Level Editor, Blueprints, Sound Cues, Matinee

- Unity 3D: Level Editor, C# (Basis)

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â–º SCRIPTING

- Visual Scripting tools

- C# (Basis)

 

â–º MISCELLANEOUS

- JIRA

- Mantis

- Open Project

- Tortoise SVN

- Perforce SVN

SOFTWARES

â–º ART APPLICATION

- Autodesk Maya

- blender

- After Effects (Basis)

- Reaper

- Logic Pro

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â–º COMMUNICATION

- MS Office

- PowerPoint

- Google Drive

- yEd

- Realtime Board

© 2017 by Matthieu Nollet

 

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