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OBJECTIVE: Players have to escape the maze.

► Level design, building & lighting

► Flow & pacing of the entire level

 

► IA simple behavior script

► Teleportation action script

► Mission Update system script

► Simple dialogue system script

► Puzzle scripting

► "Survival Vision" script adaptation

► Background, story & dialogues writing

► Map player feedbacks documentation

Mind Heist

 

► GENRE: 1st person narrative/adventure game

► SUPPORT: PC

► ROLE: Level Designer

► ENGINE: Unreal Engine 4

► TEAM: Alone

► PRODUCTION: 2 days (LD test)

 

Map available on demand

PLAYER STORY: [Spoiler] Make an inception of someone's mind, survive his darkness & help him in order to get free.

PROJECT

RESPONSABILITIES

MEDIAS

© 2017 by Matthieu Nollet

 

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