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OBJECTIVE: Players have to escape the maze.
► Level design, building & lighting
► Flow & pacing of the entire level
► IA simple behavior script
► Teleportation action script
► Mission Update system script
► Simple dialogue system script
► Puzzle scripting
► "Survival Vision" script adaptation
► Background, story & dialogues writing
► Map player feedbacks documentation
Mind Heist
► GENRE: 1st person narrative/adventure game
► SUPPORT: PC
► ROLE: Level Designer
► ENGINE: Unreal Engine 4
► TEAM: Alone
► PRODUCTION: 2 days (LD test)
Map available on demand

MH001
1. Top map

MH002
2. "Other" encounter & dialogue system

6. Level scripting

MH001
1. Top map
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PLAYER STORY: [Spoiler] Make an inception of someone's mind, survive his darkness & help him in order to get free.



PROJECT
RESPONSABILITIES
MEDIAS
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